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IFF Interleaved Bitmap Image  |  1989-10-25  |  19KB  |  640x256  |  4-bit (8 colors)
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OCR: The vanishing points must be on the Define the 2 other visible edges and horizon, no matter where or how high let the invisible faces run towards you set it. Draw the front edge, let the 2 visible faces run to the vani- the vanishing point. The grey part of the visible faces will later on be cut. shing points. Do the same with the other invisible The invisible edge on the backside is face. where both faces cross, Cut off all the help-lines (marked in darker colors in this example). Ready once again! Of course it isn't as easy to construct very complex objects, especially those with curves, but in principle it's the same method. Note :- you needn't place the horizon between the highest and the lowest point of the front edge, and of course you also do not have to set the object like I did. Thus you may change the point of view as well as the obiect's vertical position. Till next time! Flinx/Fantasy Force,